The Working Class in Night in the Woods

My “niche” in videogames writing focuses on plot and especially characters, so it’s exciting, gratifying, and validating when I read a piece in Paste by an English professor whose fiction has been published in American Short Fiction and New South. Salvatore Pane addresses the recent Infinite Fall release Night in the Woods, about a small town of anthropomorphic animals dealing with the realities and illusions of a post-industrial society. Dismissing the working class fiction of the Baby Boomer generation, Pane describes Night in the Woods as “everything I’ve been waiting for,” finally showing in fiction what happened to the children in a Raymond Carver story instead of their parents.

Read: Night in the Woods is the Working Class Fiction I’ve Been Waiting For by Salvatore Pane on Paste

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