Sometimes, games lie to us. I think, when it’s done well, it can lead to some super cool experiences. One of my personal favorite examples is Verde Station (which is a game that more people should play. It’s great). But a more well-known example is Hellblade: Senua’s Sacrifice. The discussion about its permadeath, or lack thereof (cards on the table, I’m still not sure), caused quite a bit of controversy. Inspired by this, Videogamer’s Alice Bell decided to look at other games that also mislead to the player.
The result is an intriguing look at something that is more common than I thought, but is not really talked about enough. Which is a pity, because I think willfully deceiving the player is something, when done well, is something that can be super interesting.