Videogames have a unique ability to affect us in ways that no other medium can. Themes, interactivity, the specific feedback loop of gameplay, and most relevant to this article, the story.
I really liked Actual Sunlight. Its harsh and personal feel are powerful in a way that few games are, it really resonated with me, and many others. The strength of its message was of particular interest to Elizabeth Henges, who replayed the game recently when it came to the Vita. In her article for PlayStationLifeStyle, she compares how she related to the game when it first came out, and when she replayed it, and came to vastly differing conclusions. It’s a great case study for how you bring your own interpretation to any piece of media, and how that can change drastically over time.