For people throughout the globe, there is a pursuit of care, primarily self-care. We talk about Work-Life Balance a lot in this day and age, but anyone who’s ever tried a new diet or workout routine can tell you that it’s difficult. It can even be more difficult for you to practice good mental self-care, let alone physical self-care.
We rarely see it in the types of games we consume. By and large a lot of the games that we play don’t have things to incorporate self-care into them. So what would a game look like if its primary focus was to just give you the power to exercise some self-care?
Keza MacDonald discusses in a recent piece for Kotaku her experiences with a game designed for that purpose, to deliberately take some time out to disengage with the outside world and re-engage with yourself.