valve

Brands Are Not People

This might be, without exaggeration, one the most important things I’ve featured here. This Polygon opinion piece by Tim Colwill makes the case that Valve, in the guise of its public persona as ...

aurion

Games From A Different Place

I love reading stories about games coming from places other than the usual Western Europe, US, and Japan. I’ve seen games from Indonesia, Egypt, Russia, and I’m constantly looking for more...

knoth_chapel-01-from-red-barrels-press-kit

Making Games By The Good Book

Whether it’s worldbuilding, character motivation, or direct plot influence, religion is more common in videogames than some people might realize. We see it in shooters like Bioshock Infinite, RP...

Map_11

RPG Maker: Stigma and Adoration

RPG Maker carries baggage: it fits into a narrative that “Steam is being flooded with samey, low-quality games”, with similar assets. This may be true, to an extent, but it’s not the...

riskduringplay_lead

Risky Play

It’s not often we feature news programs but this Global News feature on childhood play got our attention. In this one, Laurel Gregory speaks with those that advocate children engage in riskier p...

FinnScarlett_Treehouse_Alt

Story in Blackwood Crossing

Since the Videogames Twittersphere today was engaged in a discussion about how much technical detail is too much in videogames writing, it’s appropriate to highlight a small piece by Ian Gibson ...